Thursday, January 8, 2009
My Render View Nuke Tree
Just a quick few screencaps of how I've setup my render tree in Nuke to make a slap comp preview for my renders.
I have to render the body, the head, and the hair separately due to some technical issues.
This means that I need some way to see the image as a whole and get an idea of the "look" of the character.
Enter: My nuke quick comp. Everything is setup in maya and it renders via a quick script to the directories and file naming so that I can just launch Nuke and view!